Projectile motion: decomposition
Split the motion: constant velocity horizontally, constant acceleration g vertically. Two one-dimensional problems.
In this lesson
- Split the motion: constant velocity horizontally, constant acceleration g vertically. Two one-dimensional problems.
A projectile is two independent motions wearing one costume.
The projectile's velocity separates into uₓ = u cosθ (constant, no horizontal force) and u_y = u sinθ (changing at rate g). Position: x = uₓt, y = u_y t − ½gt².
The independence of x and y motions is the single idea that solves every projectile problem. Time is the shared clock — compute it from one axis, use it in the other.
Projectile coordinates
Worked example
For a fixed launch speed, the horizontal range of a projectile is maximum when the launch angle is:
- R = v0² sin 2θ / g
- R is maximum when sin 2θ = 1, i.e. 2θ = 90°, so θ = 45°
Answer: 45°
Transcript (0 min)
WEBVTT 1 00:00:00.000 --> 00:00:05.000 Projectile motion: decomposition — FemtoLearn. 2 00:00:05.000 --> 00:00:15.000 Split the motion: constant velocity horizontally, constant acceleration g vertically. Two one-dimensional problems.
Frequently asked
Which component decides the time of flight?
The vertical one — the ground boundary lives there.
Practice
Free · 4 questions with full solutions- Q1 · Numerical · difficulty 2/5
A projectile is launched with speed 15 m/s at an angle 70° above the horizontal. Taking g = 10 m/s², find its horizontal range.
- Q2 · MCQ · difficulty 1/5
For a fixed launch speed, the horizontal range of a projectile is maximum when the launch angle is:
- 30°
- 45°
- 60°
- 90°
- Q3 · Numerical · difficulty 2/5
A projectile is launched with speed 15 m/s at an angle 25°. Taking g = 10 m/s², find its maximum height above the launch point.
- Q4 · Numerical · difficulty 2/5
A projectile is launched with speed 25 m/s at an angle 15°. Taking g = 9.8 m/s², find its total time of flight.